This was actually pretty fun, despite the annoyance of not being able to enjoy enough upgrades or save or resume levels. But the A.I. was pretty amusing, as was the...ah...thing. Well, that provided momentary amusement, up to the point where I tried to pause but ended up losing all my progress.
The memories come flooding back...
What an uncanny touch of nostalgia! It reminds me of playing nameless titles on a famicom in my grandparents' house in Taiwan...
In other words: Groovy.
Much applause to you
You did it! I tried to make a physics engine once and was stumped by the locking pieces, but you managed to get it together and make a funky little man that runs away from stuff and...stuff. Plus, you got all the cool effects like lighting and smoke and fire. A rubber floor mode might be cool, by the way. But anyhow, bravo!
Needs a unique touch...
The kinematics in this were kinda sketchy - you may want to think what path the ball ought to take when hitting different areas of the block/paddle from different angles. Other than that (and the problem of the ball's y-velocity missing the paddle altogether), it's a pretty accurate rendition of the original.
In the future, though, when you remake an old game or expand on it, you may want to consider adding your own original elements. Otherwise, it's not really anything new. For instance, you could have the ball accelerate towards the paddle when the mouse button is down or something. Well, good luck in your future endeavors!
Excellent review and suggestions, thanks!
Nice graphics, and smoothly animated. The gameplay was fun - you could randomly twist pipes to see if it worked.
The song's an interesting touch, considering this IS titled plumbing. But with the same consideration in mind, it doesn't seem much like a plumbing song. It was more like a dance-on-top-of-the-table song. And the loop wasn't executed very well. But you had the foresight to have a disabling option - good thinking.
Overall, I'd say this was a pretty good game. I'm impressed mostly with the tutorial.
Took me a while to beat with the hints and all. I'd say most of the time I spent was on simply wandering the map aimlessly looking for...stuff. That would probably be this game's greatest weakness.
Still, this was quite an amazing piece of work. The backgrounds are beautifully colored and the ghosts are interestingly rendered. The animation is rather decent as well.
Strangely enough, it seemed at times Adam Smith got kind of small. Perhaps this was to indicate his influence was weak in the area?
Well, anyhow, this was quite an achievement. Congratulations, sir!
newgrounds.com — Your #1 online entertainment & artist community! All your base are belong to us.